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Personal logo
brian truong
brian
truong
software engineering + visual arts
software engineering
visual arts
about
works
contact
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[about]
works
Hello World!
I'm a software engineer working at Microsoft.
I also like making art, some of which can be found here. In my spare time, I like volunteering, reading, and playing games.
My interests include:
  • * User experience design + development
  • * Game design + development
  • * Artificial intelligence
  • * Internet of things
  • * Cloud computing
Education
UC Berkeley logo
University of California, Berkeley
2021-Now
Masters in Data Science
UO logo
University of Oregon
2017-20
Bachelor of Science, Computer Science
Minor: Multimedia
  • * Presidential Scholarship
  • * Summit Scholarship
Work Experience
Microsoft logo
Software Engineer
2020-Now
Making cool stuff as part of the Cloud + AI Group.
Intel logo
Software Engineering Intern
Jun-Dec 2019
Developed a microservice agent that connects devices to various internet of things cloud services, allowing for telemetry reports and over the air updates of the device.
Tech: Python, MQTT, Azure, Telit, ThingsBoard
CDK logo
Software Development Intern
Jun-Aug 2018
Designed and developed dashboards for administrators to quickly audit user permissions and activities.
Refactored existing dashboards to improve performance and ensure visual design language conformity.
Tech: AngularJS, HTML, CSS, MongoDB, NodeJS


Software Development Intern
Jun-Sep 2017
Developed a microservice with a RESTful API to manage images from customer repair orders on the cloud, integrating it into preexisting software, and covering it with comprehensive unit tests.
Additionally, proactively prepared and presented a cost-benefit analysis of moving towards serverless solutions.
Tech: C#, Moq, AWS


Software Development Intern
Jun-Sep 2016
Developed a modular Google Chrome start page to bolster employee productivity
Tech: AngularJS, HTML, CSS
Intel logo
User Experience Intern
Aug 2015
As part of a team, designed a wearable device that helps users track and use medication. 3D modelled + printed the components, integrating them with an Arduino and electrical components.
Tech: Blender, Arduino
Community Engagement
UO logo
University of Oregon Rotaract
2017-20
Rotaract is a volunteering organization affiliated with Rotary International.
Members work on projects to improve local and international communities, whether it is aiding the local food bank, cleaning up beaches, or raising money for disaster relief.
  • * Treasurer: 2019-20
AVID logo
AVID Tutor
2016-17
Advancement via Individual Determination (AVID) is a program dedicated to providing students with the skills to succeed in school.
Tutors support students in the program, faciliating socratic discussions and providing guidance.
Google CS First logo
Google CS First
2015
A program provided by Google designed to teach the basics of computer science to young children via Scratch.
As a volunteer teaching this program, tracked student work, and provided students with guidance on their issues.
Boys & Girls Clubs logo
Inukai Family Boys & Girls Club
2014+15
The Boys & Girls Clubs of America is a non-profit organization that provide school children with after school programs.
As a volunteer, performed supervision, led activities, and maintained technology rooms.
home
about
[works]
Selected Works
A collection of my best works.
Knight in the Dungeon screenshot View
A Knight in the Dungeon
2020
A 3rd person platformer-shooter game.
Group project for the University of Oregon CIS 410: Game Programming course.
Responsible for leading the project, creating the art assets, and coding.
Concept art can be found here.
  • * Uses the Unity game engine
  • * Art/textures made in Photoshop
  • * 3D models made in Blender
Requiem preview View
Requiem
2020
An image that conveys a short, circular narrative through a "rolling" perspective.
The piece pays homage to Alien.
Created for the University of Oregon ARTD 360: Digital Imaging course.
  • * Made in Photoshop
  • * 3d models found and posed in Garry's Mod
  • * Hallway panorama taken in Klamath Hall, University of Oregon
Journey preview View
Journey
2020
An image series that provides an abstract portrayal of the hero's journey.
Created for the University of Oregon ARTD 360: Digital Imaging course.
  • * Made in Photoshop
  • * Images taken from the web
Paper preview View
Paper
2018
A stop motion animation that follows the rise and fall of a civilization, commenting on its overconsumption of natural resources.
Created for the University of Oregon ARTD 251: Time-based Digital Arts course.
  • * 739 unique frames
  • * Edited in Premiere